Machinable cast parts
Background
When modeling cast parts, the part model often ends up with a large number of features. This can slow down editing, as the software needs to execute and update the modeling steps every time a feature is modified. The number of features—and thus the response time—can be easily reduced by creating a separate model for the cast part and performing the machining operations in a machining assembly.
The same casting model can be used in several different machining assemblies, allowing the same part to be machined for different purposes. Machining operations can also exist in different appearances (configurations) within the same assembly.
The same technique also works well for 3D-printed parts that are machined after printing. These parts also typically contain a large number of features.
Do the following
Model the cast part first
Include only the features required for the casting – do not model any machining features.
Image 1: Cast part model
Create a machining assembly
Load the previously created cast part into the assembly.
Image 2: Assembly with the cast part imported for machining
Model the machining tools
Create one or more local parts and assign them the “Tool” property.
Image 3: New machining operation
Model the machining features as usual. The result is a geometry like in the image.
Image 4: Machining features in the assembly
You can toggle the visibility of tool-type parts using the "M" key.
Additional settings
To ensure the machining affects only this specific assembly, assign the following property to the machining parts:
Image 5: Properties of a machining part
Execute the machining operations
Right-click the machining part: Machining Features → Execute
Image 6: Final result – machined gearbox cover
Connection to the real world
The structure of the assembly follows the same principle as shown in the step-by-step manufacturing process of a part. The finished part is its own item, but the semi-finished casting can also be a separate item if it is stored in inventory in advance.
Product structure
If you are using Vertex Flow, the assembly will appear there with the structure shown in the image.